Client Sided Death (CSD)

Introduction:

A client-sided death is in shortest terms a death that only happened to a client. This results in the player who got a client-death will look rather dead, or in pieces. But actually, on their screen it appears that they are alive and moving! Weird, right? Actually, not at all. This can happen in any Roblox game where the player is only dead on one side of the screen. And the result of this bug is invisibility!

How it works:

The basic explanation is that a player got killed but the internet cuts out or bugs for a sec at the exact same time a player dies. This results in the player being alive on the player's screen but not for everyone else on the server.



What does it do?

Well, this results in player's randomly dying or balls and rockets being shot out of thin air! Why? The player is sending requests from their side whenever they use an item which then is sent to the server (done by replicated events) Once this happens the server reads the requests and unleashes the attack. So if the player is still alive on their screen then they can still send requests to the server and the server creates the attack which appears to be from thin air.

Conclusion:

Even though it may sound bad, it is actually a really good glitch! If this happens to you, you're basically INVISIBLE to everyone else! The only problem is when you die it will reset the bug and you will no longer be client-sided dead. The only two ways to tell if a client-sided death occurred is if everyone is ignoring you and not shooting at you, or if you notice that someone has died but did not respawn when that player still has team spawns.