Glitches

Glitches in Doomspire Brickbattle are a common flaw in the game. They can occur at any time during a tournament or when a player is in the lobby.

All types of glitches include but are not limited to:
 * Surviving impacts from launched rockets or bomb explosions and losing one or more limbs. This will usually kill someone almost immediately once they are hit, also known as "splash damage."
 * Blasting someone with a rocket and freezing their entire body which causes them to become invisible to the rest of the players, thus allowing them to move past anyone undetected. This is known as "ghosting." Ball launching or slingshotting at any frozen limb will cause the invisible player to die.
 * Getting flung upwards at a high speed that causes someone to fly through the spectator floor and land inside of the lobby. This is rare but can happen.
 * Blasting one's own teammate. This glitch can be done if both players are at least a few feet away from each other as long as the target player is not standing on a team spawn point.
 * Losing no health at all from an opponent no matter what weapons are being used to try and kill them. Bombs will most likely do the trick. This is also a rare glitch but can occur.
 * Impacts of rocket launchers from other teams or will propel you forward. It normally will explode and kill the player but it won't because they are on the same team. This is a weird glitch but it happens sometimes.
 * The Paintball gun’s paintballs sometimes don’t do damage upon a headshot, rather it repaints the victim’s head accessories, especially if it is relatively large and it covers most of their head.

Although exploits can be used for gaining unfair advantages, they are not considered "glitching" because an exploiter can purposely do anything they please. Filtering prevents any changes being made by the exploiter from being replicated to all clients in a server.